An NPC's responses to a given topic are not always the same, however. New topics can become available as you talk to them, or as you learn about the topics from other sources. Most NPCs are capable of talking to your character on a variety of topics. Conversationīy default, 'activating' a living NPC will bring up the conversation window, as long as your character is not sneaking.
Your character can interact with NPCs in numerous ways.
An animal or magical being of any other species is a Creature, even if they seem to be intelligent (such as Dremora) or do not automatically attack. Any entity of one of the playable races is an NPC, even if they consistently attack instead of talking. Although the term is not used in the manual or in the game itself, it appears extensively behind the scenes, such as in console commands and the Construction Set. In Morrowind, a non-player character, or NPC, is a humanoid person other than your player character. If you're looking for information about a specific person, try People. This article contains information about NPCs in general.