While half-giants are a formidable foe when angered, as a rule they are quiet and introspective creatures that prefer their own counsel. Ceremonial markings and tattoos tell the story of their culture's struggles and wartime experience. Their life spans are long - most giants are hundreds of years old - but they don't truly appear old until the last few months of life. They are also incredibly sturdy, capable of remarkable feats of endurance. Half-giants are large creatures, standing ten feet tall. The default Half-Giant in Dungeon Siege II.
Main article: Half-Giant File:Half-Giant (DS2).png Their world is full of danger and history, but human explorers have pushed on despite the risks and discovered many wonders.īonuses: 2 Unspent Skill Points, +2 Strength, +1 Dexterity, +1 Intelligence, +10% Chance to Find Magic Items. Humans are outgoing, social, and curious as well. Their tightly knit civilizations and reinforced fortresses are often the strongest bastions against oppressors. Humans are an aggressive, often warlike race, but believe they have the common good at heart. Humans are adaptable and strong, capable of mastering any discipline.